A Question for the Readers #18: Phony-ing It In

Monetary transactions should be a no-brainer, right? Someone has something you want, you pay them money, and they will turn over ownership of the item to you in exchange. However, things aren’t always that simple. Sometimes, the proprietor runs into a shipping error or perhaps they oversold their stock. Then there are times in which it turns out the item you purchased was, in some way, a fake. I know I have, on occasion run into situations in which I have come across some less-than-scrupulous sellers.

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Gamer Confessions Tag

After skimming through multiple blogs on WordPress, I happened to stumble upon a tag for gaming enthusiasts, and the topics seemed interesting enough. I’m always looking for good subjects with which I could write a midweek post in between reviews, so I thought this could be an interesting change of pace. Now that the introduction is out of the way, let’s get started.

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100th Review Special, Part 8: The Elite Eights

I have to admit that between the three colors I use, the green tiers are the ones for which my process of assigning grades is the least scientific. When I was developing my rating system, I wanted to make it clear to readers that a game really has to go the extra mile to earn an 8/10 or higher so as not to devalue the highest grades. Admittedly, it does come down to gut feelings to a greater extent than when I’m entertaining the idea of assigning a red or yellow score. For games I’ve awarded an 8/10, there might be a few minor issues present, but they’re easy to overlook in favor of appreciating what they do well. These are games you should give high priority should they end up on your backlog.

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Fire Emblem: Genealogy of the Holy War

Geneology

Introduction

Fire Emblem: Genealogy of the Holy War was released in 1996 for the Super Famicom, the Japanese counterpart to the SNES. It is the fourth entry in the Fire Emblem series created by Intelligent Systems, one of Nintendo’s second-party developers. Genealogy and its infamously difficult midquel, Thracia 776, would wind up being the last entries developed by the series’ original creator, Shouzou Kaga. The Fire Emblem series was never localized outside of Japan outside of a two-episode OVA, which was localized in 1997, a year after its domestic release. In 2001, Super Smash Bros. Melee, a fighting game featuring various Nintendo characters, included two characters from the Fire Emblem series: Marth and Roy. The former was the protagonist of the very first game in the series, Shadow Dragon and the Blade of Light, while the latter was included to promote the then-upcoming installment, The Binding Blade. This was a major catalyst for the series finally getting a worldwide release in 2003 and 2004 with its seventh entry, simply localized as Fire Emblem (called by its Japanese name, Blazing Sword, by fans to differentiate it from other entries in the series). Because Genealogy was released seven years before Blazing Sword, not that many people outside of Japan have played it. However, despite the lack of an official localization, many Fire Emblem fans outside of Japan have often expressed that this game is the pinnacle of the series.

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