100th Review Special, Part 7: Let the Good Times Roll

We are now finished with the red and yellow tiers; the only ones left are the green tiers. In this post, I’ll be looking back over the games I’ve awarded a 7/10. The key difference between this tier and the one directly preceding it concerns my stance when asked whether or not I’d recommend a game. A 6/10 is a game I would have some reservations about recommending even if I think it’s technically good overall. There are no such reservations from this point onward; these are all games that were able to earn my seal of approval.

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Live A Live

Live A Live - Box Art

Live A Live was a game made by SquareSoft. It was released in 1994 for the Super Famicom, the Japanese equivalent of the Super Nintendo. It’s an extremely ambitious RPG game; rather than being one long story, you are given many short stories, each in a different time period from prehistoric times to the far future. This concept provides one of the most unique experiences in gaming history that is sadly, though understandably given its lack of a Western release, often overlooked.

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