In 1993, the Japanese developer Neverland released Lufia & the Fortress of Doom for the Super Famicom – or the SNES (Super Nintendo Entertainment System) abroad. Although somewhat lost amid the slew of Eastern role-playing games that saw their own releases around the same time, Neverland’s effort received a warm critical reception with the American publication Electronic Games in particular calling it one of the best RPGs of the year.
The game also proved to be a modest hit – enough so that Director Masahide Miyata and his team began working on a sequel shortly thereafter. It was finished and released domestically in February of 1995 under the name Biography of Estpolis II. The game was released in North America in May of 1996 renamed Lufia II: Rise of the Sinistrals, which would see its European debut the following year. As its predecessor hadn’t been released in Europe, the game’s title was truncated to Lufia. Like the original game, Lufia II was a success, selling a little over 60,000 copies in Japan. This time, however, the critical reception was significantly more positive with aficionados of the SNES library considering it an underrated gem of a classic. Was Lufia II truly able to improve on the formulaic original?
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