Hope you’re all doing well as we enter the final month of 2021! There’s apparently a new variant of concern of the COVID-19 virus dubbed the Omicron variant, so watch out for that (and get a booster if you haven’t already).
Having ended its run with a severe case of creative burnout, the Mega Man series received a new lease on life when Mega Man X debuted in December of 1993. A distant sequel to the original set of games, Mega Man X had a noticeably darker tone than any entry in what enthusiasts would retroactively dub the classic series. Combined with fast-paced, exploratory gameplay and a plethora of new mechanics, Capcom had yet another hit on their hands. With the release of its own sequel, Mega Man X2, the following year, an entire new series for Capcom’s signature franchise was confirmed.
Although Mega Man X was well received, fans of the classic series were a little worried. It was clear Capcom had struck gold with Mega Man X, so a sequel seemed inevitable. This caused fans of the NES games to worry if the classic series was effectively over. These worries were eventually assuaged when Capcom announced the development of Mega Man 7. Yes, for those put off by the dark tone of Mega Man X, this game would be a compromise, ignoring the new direction while still letting it develop and finding a way to revisit the series’ roots at the same time. In fact, such was the zeal for a continuation of the classic series that when Capcom revealed they did not intend to release Mega Man 7 despite having finished an English translation, the overwhelmingly negative reaction made them rethink their plans.
Timing and scheduling conflicts ensured a fairly difficult development cycle. Despite bringing the series to a new platform, the team had only three months to complete the game. Despite these setbacks both primary artist Keiji Inafune and Director Yoshihisa Tsuda felt the experience to be a lot of fun. The latter compared it to being part of a sports team camp, although he wished he and his team had another month or so to work on it. Regardless, the game was completed and eventually released domestically in March of 1995 under the name Rockman 7: Showdown of Destiny! Thanks to the efforts of Western fans, the game saw a release in North America and Europe later that year, renamed Mega Man 7 – the subtitle removed once again. In the wake of Mega Man X, what does the continuation of the classic series have to offer?