Now I’ve done it. Less than a year after my piece on Super Mario 64, I managed to reach the 200-review mark in the form of my take on Persona 4 – exactly as I predicted. I am glad to have made it this far and I am truly appreciative of your support. As usual, now that I’ve reached this milestone, I now intend to talk about the games I’ve reviewed since then. Unlike last time, I didn’t revise any reviews, so there will only be fifty entries in this special. Like last time, this special will be divided into four parts. This part, which you’re reading right now, will detail all of the games that received failing grades. Part Two will showcase the ones that received middling grades. Part Three will have me talk about the games I recommend.
The finale will have me showcase the games I highly recommend. This time, I actually awarded a few 10/10s, so this will be the first time since my 100 review special that I’ll discuss every single tier on my grading scale. Once I’ve done that, I will reveal the master list so you can see where these games end up on them. Similar to my film review special, I have kept track of the scores I’ve awarded each game for a given decade. That way, you can see how frequently games from a given period pass, fail, or do neither. With the introduction out of the way, let’s dive right in.
And of course after coming up with that title, the weather had to go and improve where I live. I can’t say that was my plan all along, but I’ll definitely take credit for it.
By the time Nihon Falcom was slated to make a fourth installment in their highly popular Ys series of action RPGs, a significant number of their staff members had quit. Though the team drafted a rough outline for Ys IV, they had no resources with which to develop it. They were then left with no choice but to outsource the project to other companies. Of the developers they approached, only Tonkin House and Alfa Systems saw their interpretations of Ys IV to completion. Both versions, Mask of the Sun and The Dawn of Ys, debuted in late 1993 for the Super Famicom and PC Engine respectively. They received fairly positive reviews, though The Dawn of Ys ended up being the more acclaimed game despite Mask of the Sun eventually being declared the canonical Ys IV.
Shortly after both games were released, Nihon Falcom, having hired new talent, now had the resources with which to continue the series on their own. In December of 1995, they released Ys V: Lost Kefin, Kingdom of Sand for the Super Famicom. Although fans were initially ecstatic that the series’ original developers regained creative control, the game was ultimately met with a cold response. Was Ys V worthy of such a backlash or is it a game misunderstood due to differing opinions of what the series should entail?